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Behavioral Intervention
Game-Based Mobile App for Autism
N/A
Recruiting
Led By Daehyoung Lee, PhD
Research Sponsored by University of Delaware
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
Adults aged 18 to 55 years
Be between 18 and 65 years old
Must not have
Individuals with orthopedic conditions that significantly interfere with independent ambulation (e.g., using a wheelchair or crutches)
Timeline
Screening 3 weeks
Treatment Varies
Follow Up 3 weeks, 5 weeks, and 8 weeks
Awards & highlights
Summary
"This trial is testing a new mobile app called PuzzleWalk to help autistic adults be more active and reduce sedentary behavior. The app uses games and rewards to motivate users to exercise and move more.
Who is the study for?
This trial is for autistic adults, including those with mild intellectual disabilities. It's designed to help participants who are at risk of health issues due to low physical activity and high sedentary behavior. The study seeks individuals willing to use a gamified mobile app aimed at increasing their daily movement.
What is being tested?
The clinical trial is testing PuzzleWalk (PW), a game-based mobile app developed to promote physical activity and reduce time spent inactive in autistic adults. The app uses gaming elements like turning steps into puzzle playtime as motivation.
What are the potential side effects?
Since the intervention involves using a mobile app for promoting physical activity, there may not be direct side effects from the app itself; however, increased physical activity could lead to muscle soreness or fatigue in some individuals.
Eligibility Criteria
Inclusion Criteria
You may be eligible if you check “Yes” for the criteria belowSelect...
I am between 18 and 55 years old.
Exclusion Criteria
You may be eligible for the trial if you check “No” for criteria below:Select...
I use a wheelchair or crutches due to a significant orthopedic condition.
Timeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ 3 weeks, 5 weeks, and 8 weeks
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~3 weeks, 5 weeks, and 8 weeks
Treatment Details
Study Objectives
Study objectives can provide a clearer picture of what you can expect from a treatment.Primary study objectives
Changes in MVPA levels
Secondary study objectives
Changes in light PA levels
Changes in sedentary time
Changes in self-reported PA
+3 moreTrial Design
1Treatment groups
Experimental Treatment
Group I: PuzzleWalk (Gamified mHealth)Experimental Treatment1 Intervention
PuzzleWalk integrates gamification strategies and incentivization of walking behaviors to induce target behavior changes. Capitalizing on the distinctive attributes and preferences of autistic adults, PW emphasizes the advantages of visual learning while minimizing the need for undesired face-to-face social interactions. A novel feature is its conversion algorithm that translates daily step counts into playtime for "spot the difference" puzzle games, which leverages the psychological satisfactions of autonomy, relatedness, and competence.
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Who is running the clinical trial?
University of DelawareLead Sponsor
161 Previous Clinical Trials
25,621 Total Patients Enrolled
2 Trials studying Autism Spectrum Disorder
96 Patients Enrolled for Autism Spectrum Disorder
Autism Intervention Research Network on Physical HealthUNKNOWN
1 Previous Clinical Trials
1 Trials studying Autism Spectrum Disorder
Daehyoung Lee, PhDPrincipal InvestigatorUniversity of Delaware
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