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Behavioral Intervention

Augmented Reality Training for Emergency Response

N/A
Waitlist Available
Research Sponsored by Thomas Caruso
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up duration of intervention (less than one hour)
Awards & highlights
No Placebo-Only Group

Summary

This trial evaluates how prehospital providers respond to simulation training using Augmented Reality (AR) technology.

Who is the study for?
This trial is for trainees and faculty aged 18 or older working at LPCH/SHC facilities, including community-based prehospital providers. It's not suitable for those who are pregnant, have a history of seizures or severe motion sickness, are clinically unstable, don't consent to participate, use corrective glasses (incompatible with AR headset), or currently experience nausea.
What is being tested?
The study tests the use of an Augmented Reality (AR) Headset as a training tool for prehospital providers. The focus is on how these providers interact with and accept AR technology during simulations that teach them about managing conditions like low blood sugar and acute lymphoblastic leukemia.
What are the potential side effects?
While the study itself may not cause direct side effects from medical interventions, participants should be aware that using an AR headset could potentially lead to discomfort such as eye strain or headaches due to its immersive nature.

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~duration of intervention (less than one hour)
This trial's timeline: 3 weeks for screening, Varies for treatment, and duration of intervention (less than one hour) for reporting.

Treatment Details

Study Objectives

Study objectives can provide a clearer picture of what you can expect from a treatment.
Primary study objectives
Thematic Analysis of Post-Simulation Discussions
Secondary study objectives
Headset Ergonomics
System Usability Scale (SUS)

Awards & Highlights

No Placebo-Only Group
All patients enrolled in this study will receive some form of active treatment.

Trial Design

1Treatment groups
Experimental Treatment
Group I: Augmented Reality Enhanced Simulation (Treatment group)Experimental Treatment1 Intervention
Each simulation will have between two and five participants. After consent, demographic data will be collected. Then, a study RA will fit a Magic Leap One (ML1) headsets (Magic Leap Inc., Plantation, FL) to participants. Following a scripted briefing, the instructor will also orient the participants to the ML1 headset for those in that group. After orienting the participant to the use of the headsets, the instructor will remain in a room separate from the participants, who will conduct the scenario outside. This will enable assessment of the feasibility of providing simulation instruction remotely. Prior to starting the scenario, the simulation instructor will conduct an orientation to review the core tenets of effective communication skills during prehospital care.
Treatment
First Studied
Drug Approval Stage
How many patients have taken this drug
Augmented Reality Headset
2023
N/A
~150

Find a Location

Who is running the clinical trial?

Thomas CarusoLead Sponsor
1 Previous Clinical Trials
200 Total Patients Enrolled

Media Library

Augmented Reality Headset (Behavioral Intervention) Clinical Trial Eligibility Overview. Trial Name: NCT05686590 — N/A
Low Blood Sugar Research Study Groups: Augmented Reality Enhanced Simulation (Treatment group)
Low Blood Sugar Clinical Trial 2023: Augmented Reality Headset Highlights & Side Effects. Trial Name: NCT05686590 — N/A
Augmented Reality Headset (Behavioral Intervention) 2023 Treatment Timeline for Medical Study. Trial Name: NCT05686590 — N/A
~0 spots leftby Dec 2024