~19 spots leftby Apr 2026

Avatar Therapy vs Cognitive Behavioral Therapy for Schizophrenia

(Phase3 Trial)

AD
Overseen byAlexandre Dumais, MD, PhD
Age: 18+
Sex: Any
Travel: May Be Covered
Time Reimbursement: Varies
Trial Phase: Academic
Recruiting
Sponsor: Ciusss de L'Est de l'Île de Montréal
Must be taking: Antipsychotics
Disqualifiers: Substance use, Neurological, Intellectual, others
No Placebo Group

Trial Summary

What is the purpose of this trial?

This trial tests a new treatment called Avatar Therapy (AT) for people with schizophrenia who hear distressing voices and don't respond well to regular medications. AT uses virtual reality to help patients talk to a digital version of their troubling voice. The goal is to see if AT works better in reducing these hallucinations and improving overall well-being.

Will I have to stop taking my current medications?

The trial requires that participants have stable doses of medication for the last 2 months before joining, so you should not stop taking your current medications.

What data supports the effectiveness of the treatment Avatar Therapy vs Cognitive Behavioral Therapy for Schizophrenia?

Research shows that Avatar Therapy, which involves interacting with a digital representation of distressing voices, is effective for managing these voices in schizophrenia. Additionally, combining Cognitive Behavioral Therapy with Virtual Reality-Assisted Therapy may improve outcomes for patients with treatment-resistant schizophrenia.12345

Is Avatar Therapy and Virtual Reality-Assisted Therapy safe for humans?

Research on Avatar Therapy and Virtual Reality-Assisted Therapy shows they are generally safe and well-accepted by participants, with no significant side effects reported in studies for various conditions, including anxiety and mindfulness practice.56789

What makes Avatar Therapy and Cognitive Behavioral Therapy unique for treating schizophrenia?

Avatar Therapy (AT) and Virtual Reality-Assisted Therapy (VRT) are unique because they use virtual reality to create interactive experiences that can help patients with schizophrenia, especially those with treatment-resistant symptoms, by providing a more engaging and personalized approach compared to traditional Cognitive Behavioral Therapy (CBT). These therapies have shown potential for greater improvements in auditory hallucinations and affective symptoms, and they offer a promising future for tailored treatments.14101112

Research Team

AD

Alexandre Dumais, MD, PhD

Principal Investigator

Centre de Recherche de l'Institut Universitaire en santé Mentale de Montréal

Eligibility Criteria

This trial is for individuals with schizophrenia or schizoaffective disorder who hear distressing voices and haven't improved after trying two different antipsychotic medications. They should be on a stable medication dose for the last 2 months. People with recent substance use issues, neurological disorders, intellectual disabilities, serious physical illnesses, or those who've had CBT for psychosis in the past year can't join.

Inclusion Criteria

I have been diagnosed with schizophrenia or schizoaffective disorder.
I did not improve after trying two different antipsychotic medications.
My medication doses have been the same for the last 2 months.
See 1 more

Exclusion Criteria

I have undergone Cognitive Behavioral Therapy for psychosis in the past year.
I have a neurological disorder.
You are currently having a severe mental episode.
See 3 more

Trial Timeline

Screening

Participants are screened for eligibility to participate in the trial

2-4 weeks

Treatment

Participants receive either Avatar Therapy or Cognitive Behavioral Therapy over 9 weekly sessions

9 weeks
9 visits (in-person)

Follow-up

Participants are monitored for safety and effectiveness after treatment

12 months
Follow-ups at 3, 6, and 12 months

Treatment Details

Interventions

  • Avatar Therapy (Behavioural Intervention)
  • Cognitive Behavioral Therapy (Behavioural Intervention)
Trial OverviewThe study compares Avatar Therapy (AT), where patients interact with a virtual representation of their hallucinations, to Cognitive Behavioral Therapy (CBT). It aims to see if AT is more effective than CBT in treating persistent auditory hallucinations in schizophrenia.
Participant Groups
2Treatment groups
Experimental Treatment
Active Control
Group I: Avatar TherapyExperimental Treatment1 Intervention
Participants will be offered 9 individual and weekly sessions of 1 hour, which will be administered in an individual format by a licensed psychologist or psychiatrist experienced with psychosis patients. The therapy will consist in prompting participants to enter in a dialogue with their persecutor to better regulate their emotional responses. Over the course of the therapy, the avatar's speech and tone will gradually be changed by the therapist to echo participants' improved ability to regulate their emotions. That is, the avatar will progressively change from being abusive to becoming helpful and supportive. By doing so, the therapy will seek to reinforce participants' feeling of empowerment over their voices.
Group II: Cognitive Behavioral TherapyActive Control1 Intervention
Participants will be offered 9 individual and weekly sessions of 1 hour, which will be administered in an individual format by a licensed psychologist or psychiatrist trained in Cognitive Behavioral Therapy for psychosis (CBTp). The program is derived and adapted from current evidence-based treatments for hallucinations. The 9 CBTp sessions will consist of a succession of learning modules and suggested task assignments.

Avatar Therapy is already approved in Canada for the following indications:

🇨🇦
Approved in Canada as Avatar Therapy for:
  • Chronic auditory hallucinations in schizophrenia

Find a Clinic Near You

Who Is Running the Clinical Trial?

Ciusss de L'Est de l'Île de Montréal

Lead Sponsor

Trials
81
Recruited
6,400+

Sylvain Lemieux

Ciusss de L'Est de l'Île de Montréal

Chief Executive Officer since 2018

Maîtrise en administration publique from ENAP, Certificat en leadership et habiletés de direction from Concordia University, Baccalauréat en service social from Université de Sherbrooke

Dr. Marie-Claude Roy

Ciusss de L'Est de l'Île de Montréal

Chief Medical Officer since 2020

MD from Université de Montréal

Canadian Institutes of Health Research (CIHR)

Collaborator

Trials
1,417
Recruited
26,550,000+

Dr. Paul C. Hébert

Canadian Institutes of Health Research (CIHR)

Chief Executive Officer

MD, University of Ottawa

Dr. Paul C. Hébert

Canadian Institutes of Health Research (CIHR)

Chief Medical Officer

MD, University of Ottawa

Findings from Research

Participants with psychosis reported significant improvements in managing agoraphobic avoidance after using gameChange VR therapy, particularly those with severe avoidance, highlighting its efficacy as a therapeutic tool.
The immersive VR scenarios allowed users to confront their anxieties in a safe environment, enabling them to learn new coping strategies and gradually apply these skills in real-world situations, suggesting a promising mechanism for anxiety reduction.
A Safe Place to Learn: Peer Research Qualitative Investigation of gameChange Virtual Reality Therapy.Bond, J., Kenny, A., Pinfold, V., et al.[2023]
Patients and staff expressed strong enthusiasm for the gameChange VR therapy on psychiatric wards, believing it could help build confidence and reduce anxiety as patients prepare for discharge.
The main barrier to implementing VR therapy was the need for sufficient private space, but overall, both patients and staff felt that VR could be integrated into current care with proper support and training.
Automated Virtual Reality Cognitive Therapy (gameChange) in Inpatient Psychiatric Wards: Qualitative Study of Staff and Patient Views Using an Implementation Framework.Brown, P., Waite, F., Lambe, S., et al.[2023]
In a study involving 16 patients with treatment-resistant schizophrenia, various emotions were identified during avatar therapy sessions, including anger, joy, and fear, highlighting the emotional dynamics of patient-avatar interactions.
The findings suggest that patients predominantly expressed neutral and joyful emotions, while avatars showed interest and disgust, indicating a complex emotional landscape that could influence the effectiveness of avatar therapy.
Exploration of the role of emotional expression of treatment-resistant schizophrenia patients having followed virtual reality therapy: a content analysis.Hudon, A., Lammatteo, V., Rodrigues-Coutlée, S., et al.[2023]

References

A Safe Place to Learn: Peer Research Qualitative Investigation of gameChange Virtual Reality Therapy. [2023]
Automated Virtual Reality Cognitive Therapy (gameChange) in Inpatient Psychiatric Wards: Qualitative Study of Staff and Patient Views Using an Implementation Framework. [2023]
Exploration of the role of emotional expression of treatment-resistant schizophrenia patients having followed virtual reality therapy: a content analysis. [2023]
Exploring the Benefits of Virtual Reality-Assisted Therapy Following Cognitive-Behavioral Therapy for Auditory Hallucinations in Patients with Treatment-Resistant Schizophrenia: A Proof of Concept. [2023]
AVATAR Therapy for Distressing Voices: A Comprehensive Account of Therapeutic Targets. [2023]
Virtual reality interventions for the treatment of anxiety disorders: A scoping review. [2023]
Innovations in Practice: Avatar-based virtual reality in CAMHS talking therapy: two exploratory case studies. [2020]
Virtual reality cognitive-behavior therapy for public speaking anxiety: one-year follow-up. [2018]
Meditation experts try Virtual Reality Mindfulness: A pilot study evaluation of the feasibility and acceptability of Virtual Reality to facilitate mindfulness practice in people attending a Mindfulness conference. [2023]
Virtual reality cognitive-behavioural therapy versus cognitive-behavioural therapy for paranoid delusions: a study protocol for a single-blind multi-Centre randomised controlled superiority trial. [2021]
Cost-Effectiveness of Virtual Reality Cognitive Behavioral Therapy for Psychosis: Health-Economic Evaluation Within a Randomized Controlled Trial. [2020]
12.United Statespubmed.ncbi.nlm.nih.gov
One-year randomized trial comparing virtual reality-assisted therapy to cognitive-behavioral therapy for patients with treatment-resistant schizophrenia. [2023]