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Behavioral Intervention

Virtual Reality Gaming for Rett Syndrome

N/A
Recruiting
Research Sponsored by Georgetown University
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial
Must have
Rett syndrome
Be younger than 65 years old
Must not have
No competing orthopedic or neuromuscular diagnosis that impacts shoulder movements
Timeline
Screening 3 weeks
Treatment Varies
Follow Up to measure change, this test is administered (repeated) 5 times during the 5 month study: day 1 (baseline); day 32 (start of wk long training); day 40 (after one wk training session); day day 130 (end of 12 wk intervention); day 160 (post-intervention).
Awards & highlights
No Placebo-Only Group

Summary

This trial uses special computer games with wristbands to help individuals with Rett syndrome move their arms and hands more independently. The wristbands track arm movements, allowing participants to control the games. The goal is to reduce repetitive hand movements and improve quality of life.

Who is the study for?
This trial is for individuals with Rett Syndrome who understand cause and effect, can move their arms to control games, and have no other conditions affecting shoulder movement. It's open to participants from multiple countries and all US states.
What is being tested?
The study tests if modified virtual reality gaming can reduce repetitive movements (stereotypies) and improve independent arm use in people with Rett Syndrome, aiming also to enhance quality of life through a tele-research approach.
What are the potential side effects?
Since the intervention involves computer-based activities without medication or invasive procedures, significant side effects are not anticipated. However, fatigue or frustration may occur due to game challenges.

Eligibility Criteria

Inclusion Criteria

You may be eligible if you check “Yes” for the criteria below
Select...
I have been diagnosed with Rett syndrome.

Exclusion Criteria

You may be eligible for the trial if you check “No” for criteria below:
Select...
I don't have any bone or muscle conditions that affect my shoulder movement.

Timeline

Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~to measure change, this test is administered (repeated) 5 times during the 5 month study: day 1 (baseline); day 32 (start of wk long training); day 40 (after one wk training session); day day 130 (end of 12 wk intervention); day 160 (post-intervention).
This trial's timeline: 3 weeks for screening, Varies for treatment, and to measure change, this test is administered (repeated) 5 times during the 5 month study: day 1 (baseline); day 32 (start of wk long training); day 40 (after one wk training session); day day 130 (end of 12 wk intervention); day 160 (post-intervention). for reporting.

Treatment Details

Study Objectives

Study objectives can provide a clearer picture of what you can expect from a treatment.
Primary study objectives
functional Reach Test
Secondary study objectives
Functional Range of Motion (FROM)
Goal Attainment Scale (GAS)

Awards & Highlights

No Placebo-Only Group
All patients enrolled in this study will receive some form of active treatment.

Trial Design

1Treatment groups
Experimental Treatment
Group I: ParticipantsExperimental Treatment1 Intervention
The study involves a pre-intervention phase (4 weeks long), followed by a cause and effect training phase (1 week long), followed by an intervention phase (12 weeks long), and ending with a post-intervention phase (4-weeks long) for a total of 5-6 months from start to finish.

Research Highlights

Information in this section is not a recommendation. We encourage patients to speak with their healthcare team when evaluating any treatment decision.
Mechanism Of Action
Side Effect Profile
Prior Approvals
Other Research
Common treatments for Rett Syndrome include physical, occupational, and communication therapies, which aim to improve motor function, balance, and purposeful hand use. These therapies often involve multimodal approaches such as traditional physiotherapy, hydrotherapy, music therapy, and computerized systems. The mechanisms of action typically involve promoting neuroplasticity, enhancing motor learning, and reducing repetitive hand movements through structured, engaging activities. For instance, virtual reality-based interventions can provide interactive and stimulating environments that encourage movement and cognitive engagement, which are crucial for improving motor function and reducing stereotypies in Rett Syndrome patients. These treatments matter because they help preserve autonomy, improve quality of life, and enhance social interaction for individuals with Rett Syndrome.
Balance rehabilitation with a virtual reality protocol for patients with hereditary spastic paraplegia: Protocol for a clinical trial.Integration of Motor Learning Principles Into Virtual Reality Interventions for Individuals With Cerebral Palsy: Systematic Review.

Find a Location

Who is running the clinical trial?

Georgetown UniversityLead Sponsor
348 Previous Clinical Trials
137,292 Total Patients Enrolled
International Rett Syndrome Foundation Rettsyndrome.orgUNKNOWN
2 Previous Clinical Trials
216 Total Patients Enrolled
2 Trials studying Rett Syndrome
216 Patients Enrolled for Rett Syndrome

Media Library

Modified Virtual Reality Gaming (Behavioral Intervention) Clinical Trial Eligibility Overview. Trial Name: NCT05012475 — N/A
Rett Syndrome Research Study Groups: Participants
Rett Syndrome Clinical Trial 2023: Modified Virtual Reality Gaming Highlights & Side Effects. Trial Name: NCT05012475 — N/A
Modified Virtual Reality Gaming (Behavioral Intervention) 2023 Treatment Timeline for Medical Study. Trial Name: NCT05012475 — N/A
~1 spots leftby Jun 2025