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Behavioral Intervention
Virtual Reality for Public Speaking Anxiety (ETC2 Trial)
N/A
Waitlist Available
Led By Michael Otto, PhD
Research Sponsored by Boston University Charles River Campus
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up post-treatment assessment immediately after the intervention
Awards & highlights
No Placebo-Only Group
Summary
This trial aims to determine whether people's general level of positivity or their temporary mood affects how well exposure therapy works for speech anxiety. The study will also look at how feelings of self-confidence, hope,
Who is the study for?
This trial is for individuals with anxiety disorders, specifically those who experience speech anxiety or social anxiety disorder. Participants should be comfortable using virtual reality (VR) technology as the intervention involves a single-session VR exposure.
What is being tested?
The study tests if a one-time virtual reality session can help reduce speech anxiety. It also explores whether long-term personality traits or temporary emotional states better predict how well people will respond to this VR therapy.
What are the potential side effects?
Since the intervention uses VR, side effects may include temporary discomfort like dizziness, nausea, or headaches due to the immersive nature of VR. Psychological side effects could involve increased anxiety during or after exposure.
Timeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ one week follow-up assessment
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~one week follow-up assessment
Treatment Details
Study Objectives
Study objectives can provide a clearer picture of what you can expect from a treatment.Secondary study objectives
Assessed using the Social Phobia Inventory (SPIN)
Public Speaking Anxiety
Valence
Awards & Highlights
No Placebo-Only Group
All patients enrolled in this study will receive some form of active treatment.
Trial Design
1Treatment groups
Experimental Treatment
Group I: Positive or Negative Mood Induction via film clipsExperimental Treatment1 Intervention
VR exposure is the only intervention, but the VR intervention is conducted following either positive or negative mood induction.
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Who is running the clinical trial?
Boston University Charles River CampusLead Sponsor
120 Previous Clinical Trials
12,527 Total Patients Enrolled
1 Trials studying Public Speaking
48 Patients Enrolled for Public Speaking
The University of Hong KongOTHER
1,194 Previous Clinical Trials
1,326,863 Total Patients Enrolled
University of Texas at AustinOTHER
374 Previous Clinical Trials
85,335 Total Patients Enrolled
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