Virtual Reality Therapy for Stroke Recovery
Trial Summary
What is the purpose of this trial?
While stroke survivors discharged from rehabilitation present with some recovery in mobility, their ability to ambulate in the community remains limited. The investigators propose to test a novel, low-cost, intensive and individually tailored intervention that combines virtual reality (VR) and field training to enhance community ambulation and participation in stroke survivors discharged from rehabilitation. The aims are to: (1) Assess feasibility, acceptability, safety and adherence of the intervention in stroke survivors; and (2) Examine the extent to which post-intervention changes in functional walking and participation to community walking vary according to walking, cognitive and visual-perceptual abilities. The investigators will use a virtual environment prototype simulating a shopping mall and surrounding streets, in which participants will interact using VR goggles and game controllers. Scenarios of increasing levels of complexity will be introduced. This intervention study involves a single group, multiple pre- multiple post- study design where chronic stroke participants will engage in a 4-week training program. The program will include VR training sessions performed in the clinical setting (3/week) and practice of community ambulation skills while supervised by family/caregivers (2/week). Participants will be assessed on measures of functional walking, balance \& mobility and participation to community walking. Adherence, safety and acceptability will be documented. This study will generate foundation knowledge on the response to the intervention based on individual capacities.
Will I have to stop taking my current medications?
The trial information does not specify whether you need to stop taking your current medications.
What data supports the effectiveness of the treatment Virtual Reality Therapy for Stroke Recovery?
Is virtual reality therapy safe for stroke recovery?
How is Virtual Reality Therapy for Stroke Recovery different from other treatments?
Virtual Reality Therapy for stroke recovery is unique because it uses computer simulations to create interactive environments that help improve motor skills, balance, and cognitive functions. This therapy can be done at home, making it more accessible and convenient for patients who may have difficulty accessing traditional rehabilitation services.12359
Research Team
Anouk Lamontagne, PhD
Principal Investigator
McGill University
Eligibility Criteria
This trial is for chronic stroke survivors aged 40-74 with walking, cognitive, or visual-perceptual deficits. They must have had their first-ever unilateral stroke 9-24 months prior and be able to walk independently at a certain speed. Participants need normal vision/hearing (with aids if necessary) and mild-to-moderate hemiparesis.Inclusion Criteria
Exclusion Criteria
Trial Timeline
Screening
Participants are screened for eligibility to participate in the trial
Pre-intervention Assessment
Participants are assessed on measures of functional walking, balance, and mobility before the intervention
Treatment
Participants engage in a 4-week VR and field training program, including VR sessions in a clinical setting and community ambulation practice
Post-intervention Assessment
Participants are assessed immediately after the intervention on various outcome measures
Follow-up
Participants are monitored for safety and effectiveness after treatment
Treatment Details
Interventions
- Virtual Reality and Field Training (VRFT) (Behavioural Intervention)
Virtual Reality and Field Training (VRFT) is already approved in Canada for the following indications:
- Stroke rehabilitation
- Balance and gait recovery
- Neuroplasticity enhancement
Find a Clinic Near You
Who Is Running the Clinical Trial?
McGill University
Lead Sponsor
Jewish Rehabilitation Hospital
Collaborator
Laval University
Collaborator
Integrated University Health and Social Services Center of the Capitale-Nationale
Collaborator