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Behavioral Intervention
Mobile App Intervention for Pain Management in Colorectal Cancer Patients
N/A
Waitlist Available
Led By Sarah A Kelleher, PhD
Research Sponsored by Duke University
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up 15 months
Awards & highlights
No Placebo-Only Group
Summary
This trial is using tech & data to improve access to interventions & outcomes for people with pain. It could predict pain & push interventions to improve care. Data gathered will be used to bypass traditional trials & move quickly to a large effectiveness trial.
Who is the study for?
This trial is for adults over 18 with any stage of colorectal cancer. It's not suitable for those with cognitive impairments, brain metastases, severe psychiatric conditions like psychosis, or anyone who has participated in behavioral pain management recently.
What is being tested?
PainPac is a mobile app designed to help manage pain in outpatient oncology settings by integrating with healthcare systems and EMRs. It uses real-time data from patients and biological sources to tailor interventions and improve care outcomes.
What are the potential side effects?
Since PainPac is a non-pharmacological intervention focusing on coping strategies through an app, it may not have direct side effects like medications do. However, users could experience frustration if technical issues arise or if they find the interface challenging.
Timeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ 15 months
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~15 months
Treatment Details
Study Objectives
Study objectives can provide a clearer picture of what you can expect from a treatment.Primary study objectives
Feasibility as measured by attrition
Feasibility as measured by study accrual
Feasibility as measured by the number of post-study sessions assessments completed
+3 moreSecondary study objectives
Acceptability as measured by Atkinson's tool of mHealth innovations.
Acceptability as measured by the Client Satisfaction Questionnaire.
Change in Computer Self-Efficacy
+8 moreAwards & Highlights
No Placebo-Only Group
All patients enrolled in this study will receive some form of active treatment.
Trial Design
2Treatment groups
Experimental Treatment
Active Control
Group I: PainPacExperimental Treatment1 Intervention
4 behavioral cancer pain intervention sessions delivered by mobile application. Patient-focused intervention. PainPac uses Social Cognitive Theory to promote behaviors to improve pain, self-efficacy for pain management, and pain-related quality of life indices. It also uses real-time data to personalize the intervention and messaging to participants. The app also has interactive components to improve coping skills engagement.
Group II: PCST-VideoActive Control1 Intervention
4 behavioral cancer pain intervention sessions delivered by videoconferencing by a pain therapist in the medical center to the patient in their natural environment (e.g., home). Sessions will be scheduled weekly for 45-60 min and mimic in person sessions. PCST-Video session content is matches the PainPac skills modules. PCST-Video participants will complete assessments at the same intervals as PainPac participants.
Treatment
First Studied
Drug Approval Stage
How many patients have taken this drug
PainPac
2023
N/A
~70
Find a Location
Who is running the clinical trial?
Duke UniversityLead Sponsor
2,463 Previous Clinical Trials
2,981,485 Total Patients Enrolled
National Institutes of Health (NIH)NIH
2,842 Previous Clinical Trials
8,173,088 Total Patients Enrolled
Sarah A Kelleher, PhDPrincipal InvestigatorDuke University
2 Previous Clinical Trials
187 Total Patients Enrolled